AFTERMATH: NIBIRU 2012 !
Samuel Ming Ming
Male Overt Feline Moreau Fast Hero 1 (mutated)
CR 2; medium-sized humanoid; HD 1D8 + 2; HPS 10; MAS 14; INIT + 3; SPD 30 ft. ;
DEFENSE 18 [ 10 base + 2 piecemeal light shirt armor + 3 dex +3 smart hero def bonus;
touch 16; flat – footed 15;
BAB + 0; ATK/FULL ATK + 1 melee [ 1D6 + 1 cleaver, crit 19 – 20, slashing ], or + 1 melee [ 1D4 + 1 claws, crit 20, slashing ] or + 3 ranged [ 1D8 zip gun, crit 20, range inc 10 ft., ballistic ] or + 3 ranged [ 1D10 crossbow, crit 19 – 20, range inc. 40 ft., piercing]
or + 1 melee [ 1D6 + 1 cleaver, crit 19 – 20, slashing ] & – 4 melee [ 1d4 + 1 claws, crit 20, slashing ]
FS 5 ft. by 5 ft.; REACH 5 ft.; SQ low – light vision [ex], claws [ex], mutations [ex]
AL self; current group; goodness
SV FORT + 2 REF + 4 WILL + 1 AP 5; REP +0
STR 13 + 1 DEX 17 + 3 CON 14 + 2 INT 11 WIS 13 + 1 CHA 13 + 1
Languages: speak/read/write filipino [ tagalog ]; speak/read/write english
- Scavenger, from the time he was a normal cat in kyoto health club in the former malibay edsa pasay area through the time he survived the apocalypse & mutated, to the present + 4
- Mercenary, operating in the territories of the mutant arm of radillos, the territory of the new malacanang republic, the zoopremacists main area, & the no mans land that was the former quezon city, & the feudal area that was formerly makati city & BGC + 4
One Unique Thing:
Samuel Ming Ming hears the whispers of the wind, & they tell him the true nature of men.
Perhaps he had had this one unique thing when he was still a house cat/occasional stray at the kyoto health club in the former malibay area of pasay city, where only a few people were friendly to him most of the time. This is perhaps the reason why he survived living in that place all the way into the apocalypse when not only did he continue to survive, but mutated into his current form & consciousness.
What the winds whisper to him are the actual surface thoughts of people before him at that time, & not their predominant natures.
Feats: Simple weapons proficiency, Scavenger ( pg. 52, Gamma World D20 player’s handbook) + 2 bonus on search ( int ) checks & bartering with junk.
Starting Occupation : Scavenger; + 1 bonus on all move silently ( dex ), spot ( wis ), & survival ( wis ) checks
Equipment: cleaver, crossbow, ( 32 ) bolts plus quiver, zip gun, ( 18) pcs. .38S ammo, light ( hard plastic & bone reinforced with soft metal ) average quality piecemeal shirt armor ( pg. 63, gamma world d20 player’s handbook ) daypack, 2 sets casual outfit, wind breaker, first aid kit, multi – purpose tool, compass, penlight flashlight, duct tape, penlight battery ( 2 ), canned goods ( 2 ), 5 days preserved food, ( 3 ) pcs mild medicine, ( 3 ) pcs moderate medicine, book ( tom & jerry graphic novel ) rope 150’, cigarette lighter, ( 2 ) torches, posporo ( 20 ) pcs., can opener
Power Group Relationships :
The Mutant Arm of Radillos + 1
The Zoopremacists + 1
The Marauders + 1